3. Use Cases
Last updated
Last updated
In the past decade, with the incorporation of app stores in game consoles and smartphones, the gaming industry has gradually evolved its simple buy-to-play business model, by adding subscription models and secondary sales funnels - such as paid skins marketplaces and loot boxes. With the rise of Web3 and its various token standards, the gaming industry is setting its eyes on incorporating non-fungible tokens into its gaming mechanisms. Through emerging play-to-earn games, NFTs started to play a vital role in enhancing gaming experiences since, for the first time, gamers can convert their in-game assets and rewards into cash. The adoption of this technology stack has grown ever since.
Up until the launch of Dynamic NFTs by , the use cases have been very limited for the very same nature of NFTs - these would either represent a static character, an item, or a specific utility with no room for scalability. Dynamism has introduced the ability to create and update tokens for a personalized experience. With this breakthrough, gaming companies may now create complete ecosystems using upgradable tokens. Here are some of the use cases: